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Despite the constant overt fan service Kojima shoved onto Quiet, she might well be one of my favourite characters in video games. Underneath that overly sexist design is a well crafted character, who's motivations and meanings are rife for interpretation and thought. Metal Gear Solid V: The Phantom Pain is easily my game of the year (this includes a year with Arkham Knight, Mortal Kombat X and Elite: Dangerous), with Fallout 4 being the only hope to even match it. Sure, MGSV has it's problems, I'm not calling it a perfect game, but I've put about 130 hours into it so far, and I don't want to stop yet (I'm currently starting a 'The Boss' playthrough, stripped down equipment, only gun I can use is a customised gun to look like her Patriot). Quiet is a big part of why I think this game is so damn good.
Posed in Source Filmmaker, edited in Photoshop CS6.
Posed in Source Filmmaker, edited in Photoshop CS6.
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Comments2
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I've been meaning to find a barrel short enough to make an assault rifle look like it too, I mean I'm aware of the drum mag for sure.
As for Quiet herself, many can't help but crack a smile at the slowly but surely growing relationship between her and V.
As for Quiet herself, many can't help but crack a smile at the slowly but surely growing relationship between her and V.